Computer graphics (CG) is the sub-field of computer science dedicated to creating, manipulating, displaying, and storing visual content using computers. This technology acts as the bridge between raw digital data and the visual stimuli our brains process intuitively. It powers everything from the simple icons on your smartphone to the hyper-realistic virtual worlds in video games and modern cinema. The Core Types of Graphics Data
Computer graphics fundamentally process visual information in two distinct ways:
Raster Graphics (Bitmaps): Images formed by a grid of individual colored points called pixels. When you zoom in closely, the image loses quality and looks “pixelated”. Examples include digital photographs and formats like JPEG or PNG.
Vector Graphics: Images constructed using mathematical formulas that define geometric shapes, lines, paths, and curves. Because they are formula-based, vector graphics can be scaled up infinitely to any size without losing crispness. Examples include logos and SVG files. The Three Pillars of 3D Graphics
To build a 3D environment or object, the computer graphics pipeline relies heavily on three sequential phases: What Is Computer Graphics? A Guide to Getting Started
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